/*
mob_var.dm
All of the vars required by the mobs.
*/

mob
	icon = 'base.dmi'
	icon_state = "person"
	density=TRUE

	var

		hp   =200
		maxhp=200

		mp   =75
		maxmp=75

		//exp  =0
		//mexp =100

		jewels=0

		str  =5
		vit  =5
		int  =5
		wis  =5
		skill=5
		agi  =5
		luck =1

		atkspd=13

		class//="Tyro"
		mobtype//="Humanoid"


		//equipment
		list
			equipment = list()

		//magic proficienciy definitions
			classlvl 	= list()
			classexp	= list()
			classmexp	= list()

		expgive=10
		level = 1

		respawn =""
		tx =0
		ty =0
		tz =0
		initloc

		alliance = 0

		rundelay = 2
		iconFile
		tmp
			attackrange=1
			canMove = TRUE
			moving = 0
			isAttacking
			list
				kills=list()
